A survey of vfx workers and vfx houses by technical support outfit Escape Technology, shows that 55% of respondents say they could now sustain remote working forced by the COVID-19 crisis for eight months to a year. The survey found that social distancing has rapidly sped up the growth of remote […]
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For 5G to thrive, networks need to get in synch
The ultimate performance of 5G depends on many technical and regulatory factors, including sufficient spectrum, the presence of affordable equipment and access to sufficient cell sites. One factor that doesn’t get the amount of attention it deserves, however, is the technical approach to how networks coexist so they can operate […]
Read MoreGoing beyond 5G
TVBEurope meets InterDigital Europe VP Alan Carlton on the road to 6G InterDigital started work on 5G as long ago as 2010 – well before anyone within the broadcast industry was even thinking about use cases. In 2020, the company will once again be well ahead of the curve, demonstrating […]
Read MoreA sea-change for the broadcast world
The arrival of 5G marks a sea-change for the broadcast world, especially for companies like NEP that serve the live and remote production industries. “It’s already here, and NEP is already using it,” says Donald Begg, director of technology, Major Events, NEP UK. “5G offers the ability to have download […]
Read MoreWhat impact will coronavirus have on the media tech industry?
At the top of the food chain in the media and entertainment ecosystem are the broadcasters and streaming companies. These relatively few companies are not supported in their creative endeavours by three or four big generalist IT companies, they are supported, by and large, by thousands of smaller companies. SMEs, […]
Read MoreSamsung achieves record 5G speeds across multiple devices
Samsung has achieved what it says is the fastest 5G speed in a lab demonstration that combined 800MHz of mmWave spectrum with MU-MIMO (Multi-User, Multiple-Input, Multiple-Output) technology. It used two test mobile devices, to achieve approximately 4.3Gbps speeds on each, reaching an industry peak speed of 8.5Gbps across both devices. […]
Read MoreOfcom to investigate 5G conspiracy comments as telco abuse continues
Telecoms infrastructure and staff are becoming the victims of the 5G conspiracy theories as Ofcom launches a full investigation into the short-sighted comments of TV Presenter Eamonn Holmes. A swarm of celebrities have been fanning the flames of controversy by effectively endorsing conspiracy theories linking the coronavirus outbreak to the deployment of […]
Read MoreGee whizz: can 5G unlock VR’s true potential?
For a technology that promises to revolutionize business and communications, 5G is pretty prosaic. Despite the snappy name, the fifth generation of cellular phone technology is really a landgrab for an untapped region of the electromagnetic spectrum. So, no bells or whistles – unless they’re being downloaded at high speed. […]
Read MoreHDR: Go with the flow
It is just under a year since the first series commissioned to go though an HDR workflow in the UK, The Innocents, first aired on Netflix. Since then an impressive amount of expertise in the format has been banked across the industry, with estimates that around 100 projects have passed […]
Read MoreVR game revenues to reach $8.2bn by 2023
A study from Juniper Research has found that revenues from VR-specific games will reach $8.2 billion (€7.1bn) by 2023, rising from an expected $1.2 billion in 2019. It argued that development of smartphone VR content is essential to increase consumer confidence in VR across all platforms, following a disappointing year […]
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